| Dosya Adı |
: Age of Empires III |
| Tür |
: Patch |
| Boyut |
: 17 MB |
| Editör |
: Kurt |
| Kaynak |
: - |
| İndirilme Sayısı |
: 944 |
| Eklenme Tarihi |
: 18.10.2006 - 13:28 |
| Dosya Hakkında |
: The Microsoft Age of Empires 3 update 1.09 will fix the following bugs in the game:
* Added a new random map, The Unknown * Added ability to see if a friend on ESO is playing a game * After each game players will now be granted bonus experience, meaning all Home Cities will now level up faster * Players on your pest list will not be able to join your game if you are the host * The experience requirement to level up Home Cities that are level 100 or higher has decreased * New avatars available on ESO * Moderators now have blue chat in chat channels * Added Power Rating to ESO * Added Stand ground to the game * Attack move button and hotkey added * Hispaniola, a new random map has been added * Recorded game playback improved significantly * Added Option for minimized multiplayer chat * Added games list filtering options * Added Option to save games list filter settings * Refresh/Resume buttons added * Exploit fixes * Numerous balance changes * Fixed an issue where a game would be cancelled and all players given a `Failed to join` message when two routers that could not communicate joined the same game. * New hotkey editor added to the game * New large map set. * Five new large versions of popular maps have been added. * Fixed a sound crash issue. * Fixed a bug with sound being choppy * Fixed some performance issues with boat battles. * Fixed a D3D initialization error when launching the game. * Sound effects (and sometimes music) stopped playing * Tweaks to movement code to improve the responsiveness of units * Changed formations so that unit types keep their setting even when grouped with different types * Postgame screen that allowed players` names to be edited * All players would hear the selection sound for HC cards played * ESO connection problem dialog box wouldn`t close * Command manager caused slow performance when CPAIs were in the game |
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